Posted 8 Apr 2026, 8:00 am

Intermediate Gameplay Software Engineer

at Blackbird Interactive

language Vancouver schedule Full-time travel_explore Nomad Score: Low (0) ads_click Moderate (48) work Programming (Full-Stack)
We’re looking for an intermediate gameplay engineer to help craft the core player experience in a proprietary engine. This role is focused on building DLC content for an established AAA universe, with an emphasis on new content and story progression tied to sci-fi themes. You will implement quest mechanics, gameplay systems, and progression features in close collaboration with designers, artists, and animators, owning work from prototype through ship. This role is remote-friendly in Canada, with Pacific time overlap required.

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The offering company is responsible for the content on this page / the job offer. Blackbird Interactive · Source: Remote Ok

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