Posted 3 Mar 2026, 9:00 pm
Contract Senior Gameplay Animator at ArenaNet
- Create AAA animations for gameplay and locomotion, with a focus on combat for a variety of characters and creatures.
- Collaborate with Design to achieve clear and expressive action gameplay animations that feel responsive to player input.
- Contribute to the development of content and gameplay pipelines and systems.
- Work closely with the Animation Lead, Art Director, Design, and other disciplines to execute an eye-catching animation style that delivers a fantastic combat experience.
- Work closely with Tech Art to iterate on character rigs and refine animation workflows.
- Use both keyframe and motion capture to craft compelling animated performances.
- Actively share knowledge, process, and constructive feedback.
- Participate in teamwide playtests and contribute your ideas and feedback to group discussions.
- 5+ years of professional game industry experience as a Gameplay Animator
- Ability to keyframe strong gameplay animation and execute at a very high level, as shown by examples of professional work
- Deep understanding of kinetics, action gameplay animation, and animation systems
- Experience implementing animation content into existing runtime systems
- Expert knowledge of Maya character animation workflows
- Strong understanding of UE5 animation systems and workflows
- Outstanding ability to problem-solve and explore creative solutions in an ambiguous space
- Experience enhancing and implementing motion capture data
- Strong understanding and experience with motion capture data and animation process
- Passion for worki
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Source: Remote Ok