Posted 6 Jun 2022, 6:30 pm

Destiny Senior VFX Artist at Bungie

Sorry, but this job listing has expired!

We’re seeking a driven artist to help expand the Destiny universe through spectacular visual effects!

The ideal candidate brings a passion to learn advanced technical and artistic skills. The candidate understands how to work with a team and will be expected to learn the challenges of modern AAA game development to produce stunning in-game visual effects that support gameplay, cinematics, and environments.

RESPONSIBILITIES

  • Work closely with the VFX Lead to author effect assets that enhance gameplay and storytelling
  • Use proprietary tools, Photoshop and 3D Studio Max to create effects that balance the visual goals of the project with the performance demands of the game engine
  • Meet the quality bar established by the Art Director and Lead Artist
  • Collaborate with the Art Lead, Concept, HS, Design, Engineering, and Animation on visuals, functions, style, limitations, etc.
  • Help develop Destiny’s visual language through the craft of visual effects
  • Participate in constructive critiques, giving and receiving feedback
  • Mentorship of junior artists

REQUIRED SKILLS

  • Experience working as a VFX Artist on a shipped game title (AAA), or equivalent
  • Experience with node based shaders
  • Be able to break down a visual effect into component content-types (particle FX, shader FX, mesh FX, post-process, animation, decal, lighting, etc.) and choose the right tools for the job
  • Understands the principles of real time visual effects
  • Understanding of Art and Visual Design fundamentals (color theory, etc.)
  • Familiarity in Photoshop and 3D packages
  • Ability and willingness to follow direction, collaborate productively with others, and work to meet deadlines as necessary
  • A portfolio or demo reel that demonstrates expert artistic and technical skills, as well as a firm grasp of timing and scale
  • Technically proficient, able to identify and collaborate on pipeline innovations
  • A dedicated interest for games

NICE-TO-HAVE SKILLS   

  • Programming or scripting experience in any language (C++ / Python / HLSL)
  • Animation background
  • Experience with Houdini, Fume FX, Maya fluids tools, or Substance Designer
  • Effective communication skills, and the ability to work well in a team environment


Be sure to mention the word **PROWESS** and tag RMTk1LjIwLjI0MS40OQ== when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human / RMTk1LjIwLjI0MS40OQ==.

The offering company is responsible for the content on this page / the job offer.
Source: Remote Ok